183 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			183 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| 
								 | 
							
								#!/usr/bin/env python3
							 | 
						||
| 
								 | 
							
								import gi
							 | 
						||
| 
								 | 
							
								gi.require_version("Playerctl", "2.0")
							 | 
						||
| 
								 | 
							
								from gi.repository import Playerctl, GLib
							 | 
						||
| 
								 | 
							
								from gi.repository.Playerctl import Player
							 | 
						||
| 
								 | 
							
								import argparse
							 | 
						||
| 
								 | 
							
								import logging
							 | 
						||
| 
								 | 
							
								import sys
							 | 
						||
| 
								 | 
							
								import signal
							 | 
						||
| 
								 | 
							
								import gi
							 | 
						||
| 
								 | 
							
								import json
							 | 
						||
| 
								 | 
							
								import os
							 | 
						||
| 
								 | 
							
								from typing import List
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								logger = logging.getLogger(__name__)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								def signal_handler(sig, frame):
							 | 
						||
| 
								 | 
							
								    logger.info("Received signal to stop, exiting")
							 | 
						||
| 
								 | 
							
								    sys.stdout.write("\n")
							 | 
						||
| 
								 | 
							
								    sys.stdout.flush()
							 | 
						||
| 
								 | 
							
								    # loop.quit()
							 | 
						||
| 
								 | 
							
								    sys.exit(0)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class PlayerManager:
							 | 
						||
| 
								 | 
							
								    def __init__(self, selected_player=None):
							 | 
						||
| 
								 | 
							
								        self.manager = Playerctl.PlayerManager()
							 | 
						||
| 
								 | 
							
								        self.loop = GLib.MainLoop()
							 | 
						||
| 
								 | 
							
								        self.manager.connect(
							 | 
						||
| 
								 | 
							
								            "name-appeared", lambda *args: self.on_player_appeared(*args))
							 | 
						||
| 
								 | 
							
								        self.manager.connect(
							 | 
						||
| 
								 | 
							
								            "player-vanished", lambda *args: self.on_player_vanished(*args))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        signal.signal(signal.SIGINT, signal_handler)
							 | 
						||
| 
								 | 
							
								        signal.signal(signal.SIGTERM, signal_handler)
							 | 
						||
| 
								 | 
							
								        signal.signal(signal.SIGPIPE, signal.SIG_DFL)
							 | 
						||
| 
								 | 
							
								        self.selected_player = selected_player
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        self.init_players()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def init_players(self):
							 | 
						||
| 
								 | 
							
								        for player in self.manager.props.player_names:
							 | 
						||
| 
								 | 
							
								            if self.selected_player is not None and self.selected_player != player.name:
							 | 
						||
| 
								 | 
							
								                logger.debug(f"{player.name} is not the filtered player, skipping it")
							 | 
						||
| 
								 | 
							
								                continue
							 | 
						||
| 
								 | 
							
								            self.init_player(player)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def run(self):
							 | 
						||
| 
								 | 
							
								        logger.info("Starting main loop")
							 | 
						||
| 
								 | 
							
								        self.loop.run()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def init_player(self, player):
							 | 
						||
| 
								 | 
							
								        logger.info(f"Initialize new player: {player.name}")
							 | 
						||
| 
								 | 
							
								        player = Playerctl.Player.new_from_name(player)
							 | 
						||
| 
								 | 
							
								        player.connect("playback-status",
							 | 
						||
| 
								 | 
							
								                       self.on_playback_status_changed, None)
							 | 
						||
| 
								 | 
							
								        player.connect("metadata", self.on_metadata_changed, None)
							 | 
						||
| 
								 | 
							
								        self.manager.manage_player(player)
							 | 
						||
| 
								 | 
							
								        self.on_metadata_changed(player, player.props.metadata)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def get_players(self) -> List[Player]:
							 | 
						||
| 
								 | 
							
								        return self.manager.props.players
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def write_output(self, text, player):
							 | 
						||
| 
								 | 
							
								        logger.debug(f"Writing output: {text}")
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        output = {"text": text,
							 | 
						||
| 
								 | 
							
								                  "class": "custom-" + player.props.player_name,
							 | 
						||
| 
								 | 
							
								                  "alt": player.props.player_name}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        sys.stdout.write(json.dumps(output) + "\n")
							 | 
						||
| 
								 | 
							
								        sys.stdout.flush()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def clear_output(self):
							 | 
						||
| 
								 | 
							
								        sys.stdout.write("\n")
							 | 
						||
| 
								 | 
							
								        sys.stdout.flush()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def on_playback_status_changed(self, player, status, _=None):
							 | 
						||
| 
								 | 
							
								        logger.debug(f"Playback status changed for player {player.props.player_name}: {status}")
							 | 
						||
| 
								 | 
							
								        self.on_metadata_changed(player, player.props.metadata)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def get_first_playing_player(self):
							 | 
						||
| 
								 | 
							
								        players = self.get_players()
							 | 
						||
| 
								 | 
							
								        logger.debug(f"Getting first playing player from {len(players)} players")
							 | 
						||
| 
								 | 
							
								        if len(players) > 0:
							 | 
						||
| 
								 | 
							
								            # if any are playing, show the first one that is playing
							 | 
						||
| 
								 | 
							
								            # reverse order, so that the most recently added ones are preferred
							 | 
						||
| 
								 | 
							
								            for player in players[::-1]:
							 | 
						||
| 
								 | 
							
								                if player.props.status == "Playing":
							 | 
						||
| 
								 | 
							
								                    return player
							 | 
						||
| 
								 | 
							
								            # if none are playing, show the first one
							 | 
						||
| 
								 | 
							
								            return players[0]
							 | 
						||
| 
								 | 
							
								        else:
							 | 
						||
| 
								 | 
							
								            logger.debug("No players found")
							 | 
						||
| 
								 | 
							
								            return None
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def show_most_important_player(self):
							 | 
						||
| 
								 | 
							
								        logger.debug("Showing most important player")
							 | 
						||
| 
								 | 
							
								        # show the currently playing player
							 | 
						||
| 
								 | 
							
								        # or else show the first paused player
							 | 
						||
| 
								 | 
							
								        # or else show nothing
							 | 
						||
| 
								 | 
							
								        current_player = self.get_first_playing_player()
							 | 
						||
| 
								 | 
							
								        if current_player is not None:
							 | 
						||
| 
								 | 
							
								            self.on_metadata_changed(current_player, current_player.props.metadata)
							 | 
						||
| 
								 | 
							
								        else:    
							 | 
						||
| 
								 | 
							
								            self.clear_output()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def on_metadata_changed(self, player, metadata, _=None):
							 | 
						||
| 
								 | 
							
								        logger.debug(f"Metadata changed for player {player.props.player_name}")
							 | 
						||
| 
								 | 
							
								        player_name = player.props.player_name
							 | 
						||
| 
								 | 
							
								        artist = player.get_artist()
							 | 
						||
| 
								 | 
							
								        title = player.get_title()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        track_info = ""
							 | 
						||
| 
								 | 
							
								        if player_name == "spotify" and "mpris:trackid" in metadata.keys() and ":ad:" in player.props.metadata["mpris:trackid"]:
							 | 
						||
| 
								 | 
							
								            track_info = "Advertisement"
							 | 
						||
| 
								 | 
							
								        elif artist is not None and title is not None:
							 | 
						||
| 
								 | 
							
								            track_info = f"{artist} - {title}"
							 | 
						||
| 
								 | 
							
								        else:
							 | 
						||
| 
								 | 
							
								            track_info = title
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if track_info:
							 | 
						||
| 
								 | 
							
								            if player.props.status == "Playing":
							 | 
						||
| 
								 | 
							
								                track_info = track_info
							 | 
						||
| 
								 | 
							
								            else:
							 | 
						||
| 
								 | 
							
								                track_info = track_info
							 | 
						||
| 
								 | 
							
								        # only print output if no other player is playing
							 | 
						||
| 
								 | 
							
								        current_playing = self.get_first_playing_player()
							 | 
						||
| 
								 | 
							
								        if current_playing is None or current_playing.props.player_name == player.props.player_name:
							 | 
						||
| 
								 | 
							
								            self.write_output(track_info, player)
							 | 
						||
| 
								 | 
							
								        else:
							 | 
						||
| 
								 | 
							
								            logger.debug(f"Other player {current_playing.props.player_name} is playing, skipping")
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def on_player_appeared(self, _, player):
							 | 
						||
| 
								 | 
							
								        logger.info(f"Player has appeared: {player.name}")
							 | 
						||
| 
								 | 
							
								        if player is not None and (self.selected_player is None or player.name == self.selected_player):
							 | 
						||
| 
								 | 
							
								            self.init_player(player)
							 | 
						||
| 
								 | 
							
								        else:
							 | 
						||
| 
								 | 
							
								            logger.debug(
							 | 
						||
| 
								 | 
							
								                "New player appeared, but it's not the selected player, skipping")
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def on_player_vanished(self, _, player):
							 | 
						||
| 
								 | 
							
								        logger.info(f"Player {player.props.player_name} has vanished")
							 | 
						||
| 
								 | 
							
								        self.show_most_important_player()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								def parse_arguments():
							 | 
						||
| 
								 | 
							
								    parser = argparse.ArgumentParser()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    # Increase verbosity with every occurrence of -v
							 | 
						||
| 
								 | 
							
								    parser.add_argument("-v", "--verbose", action="count", default=0)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    # Define for which player we"re listening
							 | 
						||
| 
								 | 
							
								    parser.add_argument("--player")
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    parser.add_argument("--enable-logging", action="store_true")
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return parser.parse_args()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								def main():
							 | 
						||
| 
								 | 
							
								    arguments = parse_arguments()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    # Initialize logging
							 | 
						||
| 
								 | 
							
								    if arguments.enable_logging:
							 | 
						||
| 
								 | 
							
								        logfile = os.path.join(os.path.dirname(
							 | 
						||
| 
								 | 
							
								            os.path.realpath(__file__)), "media-player.log")
							 | 
						||
| 
								 | 
							
								        logging.basicConfig(filename=logfile, level=logging.DEBUG,
							 | 
						||
| 
								 | 
							
								                            format="%(asctime)s %(name)s %(levelname)s:%(lineno)d %(message)s")
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    # Logging is set by default to WARN and higher.
							 | 
						||
| 
								 | 
							
								    # With every occurrence of -v it's lowered by one
							 | 
						||
| 
								 | 
							
								    logger.setLevel(max((3 - arguments.verbose) * 10, 0))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    logger.info("Creating player manager")
							 | 
						||
| 
								 | 
							
								    if arguments.player:
							 | 
						||
| 
								 | 
							
								        logger.info(f"Filtering for player: {arguments.player}")
							 | 
						||
| 
								 | 
							
								    player = PlayerManager(arguments.player)
							 | 
						||
| 
								 | 
							
								    player.run()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								if __name__ == "__main__":
							 | 
						||
| 
								 | 
							
								    main()
							 |